BARD's Blog

​Theme vs Mechanics, the Eternal Struggle?

​Theme vs Mechanics, the Eternal Struggle?

Posted by Brandon Raasch on Jul 16th 2019

If you are active in board game design, you may find yourself embroiled in this question, “Which is more important, Theme or Mechanics?”. Although the answer must gravitate around a balance of “both” … read more
How to Avoid Bad Mechanics in your Game Design

How to Avoid Bad Mechanics in your Game Design

Posted by Brandon Raasch on Oct 6th 2018

If rules are the tools used to make a game, some rules work better than others. In fact, there are some board game rules play testers consistently call bad game mechanics. Bad mechanics usually fall i … read more